Create a highly detailed fictional geographical map for the novel "The Scream of the Sea", based on the uploaded reference map. Preserve the reference map's main coastline, proportions, orientation, and all important locations, but expand it into a complete regional map. The mysterious island must be clearly isolated in the middle of the ocean, surrounded by water on ALL sides. There must be a noticeable open-water distance between the island and the Norwegian mainland. The island is NOT part of Norway and must not be connected to the mainland by land. Show the map at a wide regional scale: the mysterious island in the foreground/center, surrounded by a large area of deep ocean, and farther beyond the ocean, the coastline of NORWAY visible as the nearest recognizable mainland. Norway should appear relatively distant, not directly beside the island. Include subtle geographic labels such as "NORWAY" on the mainland and "NORTH ATLANTIC OCEAN" across the surrounding sea. Do not add any other nearby countries. Detailed island geography: - rugged irregular coastline - several rocky beaches - one main wooden survivor camp near the coast - a small primitive cabin area with hammocks - the boat-building area and unfinished wooden boat - a small natural freshwater spring hidden inside the forest - dense mysterious jungle covering much of the island - coconut palm groves - a fishing pier / small wooden dock - a fishing zone near the island - a pearl-rich underwater area offshore - the location of the mysterious underwater museum - a dangerous tidal zone near the underwater museum - underwater rocks and deep trenches around the dangerous area - a marked location where previous boats were destroyed by powerful waves - several unexplored sections of jungle - hidden trails connecting the camp, spring, beach and forest - a rocky elevated area overlooking the ocean - a small abandoned-looking structure or ruins somewhere deep in the island - a mysterious unexplored northern section - a small cove that could potentially be used as an escape route - scattered natural landmarks such as cliffs, caves, waterfalls and unusual rock formations Use different cartographic symbols for each landmark and create a clear legend/key explaining every symbol. The underwater museum should be clearly marked offshore rather than on land. Draw a subtle dotted underwater route from the shoreline toward the museum. Mark the dangerous tidal zone with warning symbols and contour lines showing unusually deep water and strong currents. Show ocean depth using subtle bathymetric contour lines around the island. The water immediately around the island should have shallow coastal areas, while deeper dark-blue ocean surrounds the island farther out. Add arrows indicating dangerous ocean currents around the island, especially near the museum and the area where boats are destroyed. Include: - a detailed compass rose pointing north - latitude and longitude grid lines - a simple distance scale - coordinate markings - an elegant map title: "THE UNKNOWN ISLAND" - subtitle: "Somewhere off the coast of Norway" - a small legend in one corner - an "UNEXPLORED" marking over a few mysterious areas - old explorer-style handwritten labels mixed with clean readable typography Visual style: realistic historical nautical chart mixed with cinematic adventure-novel cartography, aged parchment, hand-inked coastline, detailed topography, subtle ocean-blue bathymetry, realistic geographic proportions, mysterious atmosphere, sophisticated and believable, extremely detailed, suitable for a professionally printed adventure novel. IMPORTANT: The island must remain completely surrounded by ocean. Norway must be visible only much farther away across the sea. The map should clearly communicate the geographic relationship: UNKNOWN ISLAND → OPEN OCEAN → NORWAY. No people, no characters, no portraits, no modern buildings, no fantasy castles, no bridges connecting the island to Norway. Landscape orientation, 5:4 aspect ratio.